Older News  » Digital games for learning

Last updated 10:55 AM on 15 September 2011

If your child has become surgically attached to their Nintendo DS or iPod - there's a very clever way you can turn all that concentration and thumb-exercise to good use.

The educational value of digital games can be phenomenal. They can help students' imaginations soar and set challenges which engage all kinds of problem solving skills.

Computer, mobile phone, Sony PlayStation, Xbox and Nintendo games - they can all be used to promote your child's learning. If they already love playing them, you're halfway there.

When used properly, video games are quite unique in their ability to motivate, teach and encourage students.

Children who have difficulty learning and those who aren't achieving as much as they could can be engaged and motivated by the right games at the right time.

Game-on at home

The most important thing you can do is to take an interest in what your child is doing.

Take some time to talk to them about the games they're using at home or in the classroom and try playing an educational game with them.

What games are good?


Moshi Monsters - develops an understanding of the responsible use of social networking programs.

Samorost I & 2 - a great start for story writing and developing problem-solving skills.

Wii Music - create your own piece of music that develops an understanding of different kinds of musical instruments and the complexities of music composition.

Endless Oceans - a Wii game, where virtual divers discover and explore the deep.

Lego Junkbots - encourages problem-solving skills and mapping skills.

Dr Kawashima's Brain Academy - a suite of programs that runs on Nintendo and improves rote learning and critical thinking.

Nintendogs - a real-time pet simulation video game.

Little Big Planet - explore concepts of identity, diversity and community.

Game Maker - make exciting computer games, without the need to write a single line of code.

Scratch - create interactive stories, animations, games, music, and art.

Reach Out Central (ROC) - test drive life through a choice 15 storylines and 10 characters.

For more articles on your child's use of technology, read Click - a technology guide for parents.

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